184 ratings. You can find these by scrolling to the top of this page, clicking "Zigzagzigal's Guides" and looking near the end of the list of guides. This guide has a section for each Civ, divided into tricks, hidden features and clarifications. Here, I detail strategies and counter-strategies for Byzantium. America offers you a brilliant late-game war experience, allowing you to utilise the complexity of the latter ages to your advantage. This guide. The "Other Guides" section of every Vanilla guide has links to every other. Zigzagzigal's Guides - Zulus (R&F) By Zigzagzigal. 3. Pre-Rise and Fall content packs. It also assumes you have all other Civ 6 content, listed below, though it is not necessary to have these to utilise the key strategies of each civ. Carthage excels at surrounding opponents from all angles, and has a good economy to back up such conquests or push a diplomatic victory. It is a tile improvement unlocked with Craftsmanship, grants +1 Culture and +1 Faith, and gives +2 Appeal to adjacent tiles. This guide goes into plenty of detail about Babylonian strategies, uniques and how to play against. Positive examples include Factories (which offer production to cities within a 6 tile radius unless they're within range of another building of the same type) and a negative example is nuclear weapons, which cause devastation over a wide radius. You can find these by scrolling to the top of this page, clicking "Zigzagzigal's Guides" and looking near the end of the list of guides. Zigzagzigal's Guides - Civ Summaries (Vanilla) By Zigzagzigal This guide introduces all the Civs in the game with a quick rough outline of how to play as them, along with links to more in-depth guides. These guides are no longer updated. 33 ratings. AoE (Area of Effect) - Bonuses or penalties that affect multiple tiles in a set radius. Terminology used in this guide and not in-game is explained here. - Districts in general are 10% cheaper. The Outline details the mechanics of how the civilization's unique features work and what their start bias is if they have one. Zigzagzigal's Guide to Mongolia (BNW) By Zigzagzigal. Sid Meier's Civilization VI > Guides > Zigzagzigal's Guides. Pre-Rise and Fall content packs. They are no longer updated and have not been kept up to date with. Russia brings life and faith to the tundra regions of the world, with some of the best potential for religious victory in the game. Germany can build a large, strong army quickly and cheaply, and has strength both in the earlier and later stages of the game. Zigzagzigal • GS unit upgrade cost = 2x production difference + 10 • 4 yr. By land or by sea, the Ottomans dominate the renaissance era. 38 ratings. Early warfare and early city development go hand-in-hand for the Aztecs, but accumulating luxuries can make them become an even greater threat later on. Following this guide requires the Gathering Storm expansion. This guide goes into plenty of detail about Korean strategies, uniques and how to play against them. Potatomcwhiskey on youtube will teach you ways of Spud. Zigzagzigal's Guides: The Civ 6 Finale - Vietnam, Civ Summaries, Tricks/Secrets/Clarifications (GS) Click here for the guide to Vietnam Click here for the. Following this guide requires the Gathering Storm expansion. An excellent maritime diplomatic Civ, Portugal will have little trouble with money or. You can find these by scrolling to the top of this page, clicking "Zigzagzigal's Guides" and looking near the end of the list of guides. 28 ratings. Zigzagzigal [author] Aug 7, 2017 @ 2:41am. 140 ratings. Introduction. 76 ratings. The main changes for the Zulus in Gathering Storm are: The addition of the powerful and easy-to-beeline Cuirassier unit works wonderfully with the Zulu ability to form early corps and armies. ; The Victory Skew section describes to what extent the civ (and its individual leaders where applicable) is inclined. He outlines good religions and tactics to win for each civ that point out things you might not realise. The civ's uniques. Introduction. The Netherlands is a moderately flexible civ that benefits from rivers, lakes and seas alike. The Outline details the mechanics of how the civilization's unique features work and what their start bias is if they have one. honestly zigzagzigal's guides arent very good. Following this guide requires the Gathering Storm expansion. Here, I detail Polish strategies and counter-strategies. Zigzagzigal's Guide to Russia (BNW) By Zigzagzigal. Some interesting points worth noting: Mechanics. 238 ratings. Russia brings production and faith to the tundra regions of the world, with some of the best potential for religious victory in the game. Zigzagzigal's Guide to Ethiopia (BNW) By Zigzagzigal. 2. Nader Shah's Leader Ability: Sword of Persia. ; The Victory Skew section describes to what extent the civ (and its individual leaders where applicable) is inclined towards particular. The Vanilla guides are for those without the Rise and Fall or Gathering Storm expansions. Zigzagzigal [author] Oct 19, 2017 @ 4:53pm. Following this guide requires the Gathering Storm expansion. ; The Victory Skew section describes to what extent the civ (and its individual leaders where. Zigzagzigal's Guide to Rome (BNW) By Zigzagzigal. This guide goes into plenty of detail about Hunnic strategies, uniques and how to play against them. ago. This guide goes into plenty of detail about Songhai strategies, uniques and how to play against them. The Outline details the mechanics of how the civilization's unique features work and what their start bias is (assuming they have one at all). Kongo forgoes most of the religious game in order to become a tall-building cultural behemoth. Portugal is a rich maritime civ, excellent at exploration and with some great scientific potential. Here, I detail Babylonian strategies and counter-strategies. Vikings, Poland, Australia, Persia/Macedon, Nubia, Khmer/Indonesia. The "Other Guides" section of every Vanilla guide has links to every other. This guide explains the basics of each civ in the game, including: The civ's icon. The Māori are exceptionally good at generating era score in the ancient era - assuming you can settle your capital quickly enough. The legacy of the Holy Roman Empire left our new nation with an array of former city-states and ex-capital cities, providing Germany with a decentralised structure. Every natural wonder discovered is +1, or +3 if you're the first to discover it. All wall types have also been buffed to offer more outer defences. As it stands, the civ has basically all the upside of Mali with none of the. Content from any DLC pack released between the base game and Rise and Fall is marked as such. Zigzagzigal's Guide to Portugal (BNW) By Zigzagzigal. This guide is divided into multiple sections explaining how best to use and play against this specific civ. AoE (Area of Effect) - Bonuses or penalties that affect multiple tiles in a set radius. AoE (Area of Effect) - Bonuses or penalties that affect multiple tiles in a set radius. Terminology used in this guide and not in-game is explained here. Vikings, Poland, Australia, Persia/Macedon, Nubia, Khmer/Indonesia. Zigzagzigal's Guides - Byzantium (GS) by Zigzagzigal. Following this guide requires the Gathering Storm expansion. This guide goes into plenty of detail about Roman strategies, uniques and how to play against them. There is one trick to Kublai Khan's game - when to send your trade routes. Sumeria is all about starting strong. With huge strength bonuses, a cheap army and the ability to hold conquests better than most civs, the Zulus are incredibly effective at the domination game. Zigzagzigal's Guide to Sweden (BNW) By Zigzagzigal. Zigzagzigal's Guide to France (BNW) by Zigzagzigal. You can find these by scrolling to the top of this page, clicking "Zigzagzigal's Guides" and looking near the end of the list of guides. Zigzagzigal's Guides - Babylon (GS) By Zigzagzigal. . 23,103 views. [SET] Heavy Rage mechanic and associated weapons. Zigzagzigal's Guides - Khmer (Vanilla) By Zigzagzigal. . Here, I detail Polish strategies and counter-strategies. Both Cyrus and Nader Shah excel in warfare, but there is a fair amount of distinction in the details. Byzantium's strength is in its flexibility, being able to use their unique ability to fit the game's situation. 3. Zigzagzigal's Guides - Netherlands (GS) By Zigzagzigal. Award. Pre-Rise and Fall content packs. Award. Sweden is best at cultural victories and strong at diplomatic ones as well. These guides are no longer updated. You'll want at least one riverside tile per city for a Holy Site, and. Introduction. Here, I detail Russian strategies and counter. Zigzagzigal's Guides - Russia (Vanilla) By Zigzagzigal. Sid Meier's Civilization V > Guides > Zigzagzigal's Guides. However, Gran Colombia gets a reliable, easy and not time-restricted +2 movement boost for all land military units thanks to the combination of the civ ability and the Comandante General. The "Other Guides" section of every Vanilla guide has links to every other. 17,077 views. The Outline details the mechanics of how the civilization's unique features work and what their start bias is (assuming they have one at all). Link to the guide here. It also assumes you have all other Civ 6 content, listed below, though it is not necessary to have these to utilise the key strategies of each civ. Rise and Fall Expansion. This guide is divided into multiple sections explaining how best to use and play against this specific civ. Gaul has an overpowered leader ability. Early in the game, you can try securing an early religion by using Hungary's civ ability to rapidly develop Holy Sites and Shrines, and from there get lots of Great Prophet Points. This guide is based around Gods and Kings mechanics and some elements will be outdated in Brave New World expansion. Sid Meier's Civilization VI > Guides > Zigzagzigal's Guides. Zigzagzigal's Guides - Phoenicia (GS) By Zigzagzigal. Zigzagzigal's Guide to the Iroquois (BNW) By Zigzagzigal. Sid Meier's Civilization V > Guides > Zigzagzigal's Guides. It also assumes you have all other Civ 6 content, listed below, though it is not necessary to have these to utilise the key strategies of each civ. This guide goes into plenty of detail about Egyptian strategies, uniques and how to play against them. To play as Nubia, you must have the Nubia Civilization and Scenario Pack. This guide is divided into multiple sections explaining how best to use and play against this specific civ. Zigzagzigal's Guide to Korea (BNW) by Zigzagzigal. ; The Victory Skew section describes to what extent the civ (and its individual leaders where applicable) is inclined towards particular. Here, I detail Polish strategies and counter-strategies. The Vanilla guides are for those without the Rise and Fall or Gathering Storm expansions. Vikings, Poland, Australia, Persia/Macedon, Nubia, Khmer/Indonesia. Terminology used in this guide and not in-game is explained here. Vikings, Poland, Australia, Persia/Macedon, Nubia, Khmer/Indonesia. The Vanilla guides are for those without the Rise and Fall or Gathering Storm expansions. Here, I detail Ethiopian strategies and counter-strategies. Rise and Fall Expansion. 2. Here, I detail Gallic strategies and counter-strategies. Austria's ability to purchase City-States makes them excellent at suddenly creating footholds in new lands, but that's not all this Civ can do. Pre-Rise and Fall content packs. Zigzagzigal's Guide to India (BNW) By Zigzagzigal. Zigzagzigal is the reason I can beat civ on any difficultly above King. Introduction. For those that replace generic things (Unique Units, Buildings and Districts) only the differences between the unique unit and the generic one are listed. Extra gold from trade routes can help with aid emergencies and military bonuses can be put to work in military emergencies. Following this guide requires the Gathering Storm expansion. The "Other Guides" section of every Vanilla guide has links to every other Vanilla guide. It also assumes you have all other Civ 6 content, listed below, though it is not necessary to have these to utilise the key strategies of each civ. It also assumes you have all other Civ 6 content, listed below, though it is not necessary to have these to utilise the key strategies of each civ. Here, I detail Nubian strategies and counter-strategies. These guides are no longer updated. The main changes for the Aztecs in Gathering Storm are: The addition of Canal and Dam districts adds more things Aztec Builders can rush. . 41 ratings. Terminology used in this guide and not in-game is explained here. 77 ratings. Sid Meier's Civilization VI > Guides > Zigzagzigal's Guides. AoE (Area of Effect) - Bonuses or penalties that affect multiple tiles in a set radius. The "Other Guides" section of every Vanilla guide has links to every other Vanilla. This guide compiles them, so if you want to get more out of your favourite civ, or to find new reasons to play other civs, here's a good place to start. . Byzantium's religion supports their armies, and vice versa, allowing their cavalry to rip through city defences and force them into the one true faith. The removal of Oligarchy stacking has lessened the potential of Impi somewhat. Vikings, Poland, Australia, Persia/Macedon, Nubia, Khmer/Indonesia. If you're willing to put in the effort, China will reward you with rapid technology and civic gain - making them suited to both scientific and cultural victories. ; The Victory Skew section describes to what extent the civ (and its individual leaders where. Zigzagzigal's Guides - Kongo (GS) By Zigzagzigal. I'm curious about going the Shoshone and building tall for a scientific victory. 295 ratings. Vikings, Poland, Australia, Persia/Macedon, Nubia, Khmer/Indonesia. Following this guide requires the Gathering Storm expansion. Zigzagzigal's Guide to Assyria (BNW) by Zigzagzigal. Killing units restores up to 30 health. 535K subscribers in the civ community. Zigzagzigal's Guide to Indonesia (BNW) By Zigzagzigal. Pump those War Carts out and go hunting for barbarian encampments to make the most use of Epic Quest as possible. Following this guide requires the Gathering Storm expansion. The Outline details the mechanics of how the civilization's unique features work and what their start bias is if they have one. You can find these by scrolling to the top of this page, clicking "Zigzagzigal's Guides" and looking near the end of the list of guides. A subreddit dedicated on the popular turn-based series, Sid Meier's Civilization…Zigzagzigal's Guide to Carthage (G&K) by Zigzagzigal. These guides are no longer updated. Zigzagzigal's Guides for each civ are good to read for any civ you are interested in playing. Positive examples include Factories (which offer production to cities within a 6 tile radius unless they're within range of another building of the same type) and a negative example is nuclear weapons, which cause devastation over a wide radius. Per page: 9. You can try scouting around for a few turns before settling your capital in order to maximise your potential number of cities, or else avoid the risk by settling right away. Civ-specific tricks, secrets and clarifications (BNW)Zigzagzigal's Guides - Greece (Vanilla) by Zigzagzigal. By Zigzagzigal. 79 ratings. A general strategy. Sid Meier's Civilization V > Guides > Zigzagzigal's Guides. Vikings, Poland, Australia, Persia/Macedon, Nubia, Khmer/Indonesia. Zigzagzigal [author] Oct 19, 2017 @ 2:45pm. Ethiopia's game is driven by their faith infrastructure, having one of the game's best faith outputs and an ability to generate culture and science as they generate faith. Kongo is a wealthy cultural behemoth with huge cities. . By Zigzagzigal. Zigzagzigal's Guide to the Huns (BNW) Introduction Note: The Huns require the Gods and Kings expansion. . By Zigzagzigal. Sid Meier's Civilization V > Guides > Zigzagzigal's Guides. This guide goes into plenty of detail about Polynesian strategies, uniques and how to play against them. I ended up wanting to go Shoshone lol. Rise and Fall Expansion. The "Other Guides" section of every Vanilla guide has links to every other Vanilla. The Vanilla guides are for those without the Rise and Fall or Gathering Storm expansions. Award. This guide compiles them, so if you want to get more out of your favourite civ, or to find new reasons to play other civs, here's a good place to start. Zigzagzigal's Guide to the Iroquois (BNW) By Zigzagzigal. This guide goes in a fair level of detail about uniques, tips and tricks and how to play against them. Zigzagzigal's Guide to Zigzagzigal's Guides. By Zigzagzigal. Following this guide requires the Gathering Storm expansion. Here, I detail Polish strategies and counter-strategies. To play as Indonesia, you must have the Khmer and Indonesia Civilization and Scenario Pack. Terminology used in this guide and not in-game is explained here. 119 ratings. In the small chance you wanted to know, Zig is a steam user who has a very detailed guide with several recommended approaches for every civ (still not every leader unfortunately). Zigzagzigal's Guides - Ottomans (GS) by Zigzagzigal. 76 ratings. Here, I detail strategies and counter-strategies for Byzantium. This guide goes into plenty of detail about Indian strategies, uniques and how to play against them. The Vanilla guides are for those without the Rise and Fall or Gathering Storm expansions. ; The Victory Skew section describes to what extent the civ (and its individual leaders where applicable) are. Sid Meier's Civilization VI > Guides > Zigzagzigal's Guides. This alone is a massive advantage. This guide goes into plenty of detail about Persian strategies, uniq. Following this guide requires the Gathering Storm expansion. ; The Victory Skew section describes to what extent the civ (and its individual leaders where applicable) are inclined. Zigzagzigal's Guides - Poland (GS) By Zigzagzigal. Early warfare and early city development go hand-in-hand for the Aztecs, but accumulating luxuries can make them become an even greater threat later on. It also assumes you have all other Civ 6 content, listed below, though it is not necessary to have these to utilise the key strategies of each civ. ; The Victory Skew section describes to what extent the civ (and its individual leaders where applicable) is inclined. This guide is divided into multiple sections explaining how best to use and play against this specific civ. The "Other Guides" section of every Vanilla guide has links to every other Vanilla. The Outline details the mechanics of how the civilization's unique features work and what their start bias is if they have one. A complex and versatile civ, Poland offers tools to help with the cultural, domination and religious games alike. That makes boosting your Minas Geraes production speed even easier. Rise and Fall Expansion. Poland's Winged Hussar wipes the floor with nearly every other Renaissance-era land unit, while their powerful Unique Ability gives them a great degree of flexibility. This guide is divided into multiple sections explaining how best to use and play against this specific civ. The Netherlands is a flexible and productive civ that benefits from rivers, lakes and seas alike and can cheaply defend against flooding. Note: This guide assumes you have all game-altering DLC and expansion packs (all Civ packs, Wonders of the Ancient World, Gods & Kings and Brave New World) Unite the Aztec peoples and bring them into a brave new world. Zigzagzigal's Guides - Khmer (GS) by Zigzagzigal. Pre-Rise and Fall content packs. I mainly learned from ZigZagZigal's written guides. 129 votes, 25 comments. . Furthermore, it is written with the assumption you have all Civ 6 content released prior to the Leaders Pass: Pre-Rise and Fall content packs. This guide is divided into multiple sections explaining how best to use and play against this specific civ. 187 ratings. Here, I detail Zulu strategies and counter-strategies. Zigzagzigal's Guides - France (GS) Av Zigzagzigal. Remind them of their shared history; once as a tribe from mysterious lands to the north, and the last to enter Central. The "Other Guides" section of every Vanilla guide has links to every other Vanilla. 392 ratings. 164 ratings. Vikings, Poland, Australia, Persia/Macedon, Nubia, Khmer/Indonesia. The Huns fight and win very early on, and are great fun to play. I have learnt a lot about non-fiction writing, and here's my little guide to writing guides: Give people an idea of what they can do and achieve; don't be overly prescriptive. The "Other Guides" section of every Rise and Fall guide has links to every. Sid Meier’s Civilization VI Zigzagzigal’s Guides – Mapuche (GS) Added: May 8, 2021, 9:17pm UTC SteamsPlay Guides 0. Each album sale is worth 1% of a venue's base tourism yield when you. Rise and Fall Expansion. The Vanilla guides are for those without the Rise and Fall or Gathering Storm expansions. The Mapuche can take down civs in the peak of their power, but you need to be willing to react quickly as each era begins. . Rise and Fall Expansion. It also assumes you have all other Civ 6 content, listed below, though it is not necessary to have these to utilise the key strategies of each civ. The civ's start bias, if it has one. Introduction. This guide is divided into multiple sections explaining how best to use and play against this specific civ. These guides are no longer updated. ago. Zigzagzigal's Guides - Civ Summaries (GS) By Zigzagzigal This guide introduces all the civs in the game with a quick rough outline of how to play as them,. R5: This Tier List is based on Zigzagzigal's guides for Sid Meier's Civilization VI you can find on Steam, as well as some info he gave to me personally. Vikings, Poland, Australia, Persia/Macedon, Nubia, Khmer/Indonesia. It also assumes you have all other Civ 6 content, listed below, though it is not necessary to have these to utilise the key strategies of each civ. Zigzagzigal's Civ Summaries (BNW) By Zigzagzigal This guide introduces all 43 Civs in the game with a quick rough outline of how to play as them, along with links to more in-depth guides. Content from any DLC pack released between the base game and Rise and Fall is marked as such. AoE (Area of Effect) - Bonuses or penalties that affect multiple tiles in a set radius. Introduction. Russia is a great Civ for those who like to build up a strong empire before sending it to war. Zigzagzigal's Guides - Civ-specific tricks, secrets and clarifications (GS) by Zigzagzigal. Per page: 9 18 30. Work to generate plenty of Great People while maximising your Great Work slots and Sweden can deliver an impressive tourism and diplomatic favour output. Civilization VI: New Frontier Pass – Byzantium deity guide Who is Basil II? Basil II was the Byzantine Emperor from 976 to 1025 AD. Following this guide requires the Gathering Storm expansion. Every civ has interesting lesser-known tricks and features. These content packs include exclusive civs, city-states, districts, buildings, wonders, natural wonders, resources, and a disaster, but not core game mechanics - all you need is the base game and the Gathering Storm expansion for those. Use map pins to mark out spots six tiles. Expansion is still important - more cities means more faith, GWAM points and more spots for building wonders. Vikings, Poland, Australia, Persia/Macedon, Nubia, Khmer/Indonesia. The Ottomans have advantages in nearly every aspect of warfare. 28 ratings. Russia brings production and faith to the tundra regions of the world, with some of the best potential for religious victory in the game. Terminology used in this guide and not in-game is explained here. Award. Zigzagzigal's Guides - Civ Summaries (GS) By Zigzagzigal This guide introduces all the civs in the game with a quick rough outline of how to play as them, along with links to more in-depth guides. Expand into non-tundra areas first, as other civs won't want to settle in tundra-heavy lands. Every civ has interesting lesser-known tricks and features. Here, I detail Russian strategies and counter-strategies. This guide goes into plenty of detail about Brazilian strategies, uniques and how to play against them. Following this guide requires the Gathering Storm expansion. Following this guide requires the Gathering Storm expansion. 3. You can find these by scrolling to the top of this page, clicking "Zigzagzigal's Guides" and looking near the end of the list of guides. America excels in tourism generation and diplomacy, but alternatively can take a terrain-centric scientific route to victory. 41 ratings. Design/Balance. The "Other Guides" section of every Vanilla guide has links to every other Vanilla. Tricks are interesting and/or unusual things you can do with a civ's uniques or starting bias. Content from DLC packs (Poland, Vikings, Australia, Persia/Macedon, Nubia, Khmer/Indonesia) is marked as such. You can find these by scrolling to the top of this page, clicking "Zigzagzigal's Guides" and looking near the end of the list of guides. Zigzagzigal [author] Apr 23, 2021 @ 2:43pm. This guide is based around Gods and Kings mechanics and some elements will be outdated in Brave New World expansion. Zigzagzigal's Guide to Byzantium (BNW) By Zigzagzigal. The legacy of the Holy Roman Empire left our new nation with an array of former city-states and ex-capital cities, providing Germany with a decentralised structure. Also, while we're at it, Sourhogs should be listed on the Slayer skill guide at level 1 (specify that it needs the quest). This guide goes into plenty of detail about Assyrian strategies, uniques and how to. Zigzagzigal's Guides - Ethiopia (GS) by Zigzagzigal. Here, I detail Kongolese strategies and counter-strategies. Rome has powerful early-game warfare, and a strong ability to develop newly founded or conquered cities quickly, helping to contribute to the war effort or anything else you wish sooner. These content packs include exclusive civs, city-states, districts, buildings, wonders, natural wonders, resources, and a disaster, but not core game mechanics - all you need is the base game and the Gathering Storm expansion for those. Basil's Cathedral and Ruhr Valley in the same city, you can. Here, I detail Khmer strategies and counter-strategies. Zigzagzigal has been making guides that are as comprehensive as his username is difficult to say the first time. Zigzagzigal's Guides - Poland (GS) By Zigzagzigal. Zigzagzigal's Guides - Nubia (GS) by Zigzagzigal. Kongo forgoes most of the religious game in order to become a tall-building cultural behemoth. Zigzagzigal [author] Oct 19, 2017 @ 5:30pm. Indonesia can support a vast empire, colonising and conquering new lands. Unlike most other Civs that work best at domination, Japan is less restricted to a particular era making them more able to adjust around other Civs' strengths. Vikings, Poland, Australia, Persia/Macedon, Nubia, Khmer/Indonesia. 181 ratings. 170 ratings. It also assumes you have all other Civ 6 content, listed below, though it is not necessary to have these to utilise the key strategies of each civ. Here, I detail French strategies and counter-strategies. Sid Meier's Civilization VI > Guides > Zigzagzigal's Guides. Introduction. This guide is divided into multiple sections explaining how best to use and play against this specific civ. Thank you for this excellent guide (s). ; The Victory Skew section describes to what extent the civ (and its individual leaders where applicable) is inclined. The Maya work best settling all their cities within six tiles of the capital. ; The Victory Skew section describes to what extent the civ (and its individual leaders where applicable) is inclined towards particular. 218 ratings. Zigzagzigal's Guides - Mapuche (GS) By Zigzagzigal. If their culture output is strong enough they can get Nationalism before you, they can form armies before you can form corps, giving as much as a 22-point advantage. With huge strength bonuses, a cheap army and the ability to hold conquests better than most civs, the Zulus are incredibly effective at the domination game. Zigzagzigal's Guide to the Netherlands (BNW) By Zigzagzigal. The civ's start bias, if it has one. Ethiopia's game is driven by their faith infrastructure, having one of the game's best faith outputs and an ability to generate. A lot of things, like a lot. Sid Meier's Civilization VI > Guides > Zigzagzigal's Guides.